![]() ![]() ![]() Longitudinal truss girder (x1, x3, x9) - the basis of the design.Left panel - list of ship modules (top button has no module) the lower-right slider changes the radius with respect to which the shield is curved (15-meter steps).the central slider changes the curvature of the paraboloid-shaped shield (adjusted separately for each shield layer).the lower-left slider changes the angle of the conical-shaped shield (adjusted separately for each shield layer).the Flip shield button flips the shield (used to make a backward shields).the Circular shield button changes the shield geometry from hexagonal to circular.the upper slider moves the reference grid along the ship in 10-meter steps.Several sliders to control the grid and shields: ![]() ![]() In the top right are buttons to toggle showing/hiding of: This applies to both adding and removing modules. The options are no symmetry, two-symmetry, three-symmetry, and six-symmetry. In the top center are buttons to toggle the modes of symmetry with respect to the main axis of the ship.
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![]() While the Default Setting of Gamepad UI is perfectly fine for someone playing on a 55" TV and sitting on their sofa 6' or so away, it is SEVERELY too intrusive and FAR TOO LARGE for someone playing on a 15-24" monitor and sitting only 1 foot or so away from their screen. This is a godsend function for playing on PC with my PS4 controller. Currently on the LIVE server, if you adjust Custom Scaling in settings it crosses over to fully impact Gamepad UI when you switch to this mode. Gamepad UI no longer functions with Custom Scaling in the settings menu. I have tried submitting a ticket via PTS in-game /bug however it won't go through. ![]() ![]() I don't know where to put this as it doesn't fit into any of your sub-categories listed. ![]() |
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